One of 3 casual games are designed to engage, educate and motivate players about the exciting ways engineering affects our lives. Each game lasts 10-20 minutes and can be played in a single player practice mode or competitively/co-operatively with other users.
The objective is to build a sustainable habitat for a particular population level by satisfying their needs, adapting to the environmental conditions and ensuring pollution doesn't exceed a certain threshold
The win target is to get the highest population living in your bio-dome at the end of the game
Each player starts in their own bio-dome, which is connected to the others via a central hub area
Each bio-dome has clearly distinct climates and environmental factors
Parts can be combined to create machines and devices, which can then be used to harness environmental factors and process/refine natural resources into new parts and reduce pollution in order to satisfy the population's needs
Parts can be traded with other players by offering them and sending them via transport tubes once the offer is accepted
A simple trading table is presented to each player to define the terms of the trade
Every 3 minutes new population members arrive in the central hub area
The population gravitates towards the bio-dome that most satisfies their needs
Related Pages
Biodome is based on the Team Games Framework
Biodome is one of three games developed for the Smallpeice Trust, the second of which is Bridge Builder , the third is a simple colour matching game.
Once Launched you will be able to play the games from the Smallpeice Website.